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Thanks to Wargamer for this.
"Destroy the weak!": Traitor-Vengeance units all benefit from this rule. It has the following effect:
Astartes Armoury: The following weapons are added to the Armoury, at the cost listed in Codex: Space Marines; Storm Shield, Thunder Hammer, Storm Bolter.
"Heavy" Weapons: The following weapons are used by Gene-Troops:
Chaos Lord: Costs 75pts. May not take any Mark except Undivided. Has the Counterattack,True Grit and "Destroy the weak!" special rules. May not become a Daemon Prince, may not be a Sorceror Lord.
Chaos Lieutenant/Sorceror: Costs 60pts. May not take any Mark except Undivided. Has the Counterattack, True Grit and "Destroy the weak!" special rules. Any Lieutenant may be upgraded to a Socreror at the normal cost. Chaos Sorcerors may use Space Marine Librarian Psychic powers.
"Cult" Space Marine Squad: You may include one of the following units: Khorne Berzerkers, Plague Marines or Noise Marines in your army. They count as Traitor-Vengeance for for the purposes of "Destroy the weak!"
Traitor-Vengeance: As normal Chaos Marines, but cost 17pts per model. They have True Grit, Counterattack and "Destroy the weak!" special rules. They may only take the Mark of Undivided.
Obliterators: The 0-1 Obliterator squad available in the army list counts as a Traitor-Vengeance unit for the purposes of "Destroy the weak!"
| Troop Type | Cost | Ws | Bs | S | T | W | I | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|---|
| Geno-Troop | 10 pts | 3 | 3 | 4 | 4 | 1 | 3 | 1 | 8 | 3+ |
| Geno-Leader | 12 pts | 3 | 3 | 4 | 4 | 1 | 3 | 2 | 9 | 3+ |
Squad: 5-20
Weapons: Heavy Rifle or Heavy Pistol and CC weapon
Options:
One Geno-Trooper may be armed with the following:
One Geno-Trooper may be armed with the following:
If no Heavy Weapon is chosen, you may take a second special weapon.
The entire squad may have Frag Grenades at +1pt per model, and/or Krak Grenades at +2pts per model.
The squad may be given a Rhino if 10 models or less, at the usual cost.
| Troop Type | Cost | Ws | Bs | S | T | W | I | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|---|
| Geno-Traitor | 8 pts | 3 | 3 | 4 | 4 | 1 | 3 | 1 | 7 | 5+ |
| Geno-Leader | 12 pts | 3 | 3 | 4 | 4 | 1 | 3 | 2 | 8 | 5+ |
Squad: 10-20
Weapons: Lasgun or Laspistol and CC weapon
Options:
Two Gene-Traitors may be formed into a Heavy Weapon Team armed with the following:
One Gene-Traitor may be armed with the following:
If no Heavy Weapon Team is chosen, you may take a second special weapon.
The entire squad may have Frag Grenades at +1pt per model, and/or Krak Grenades at +2pts per model.
The squad may be given a Rhino if 10 models or less, at the usual cost.
Traitor-Vengeance Raptors: As Chaos Raptors, but count as Traitor-Vengeance units for "Destroy the weak!".
Traitor-Vengeance Bikers: As Chaos Bikers, but count as Traitor-Vengeance units for "Destroy the weak!".
Traitor-Vengeance Havocs: as Chaos Havocs, but cost 17pts per model, and have True Grit, Counterattack and "Destroy the weak!". May only take Mark of Chaos Undivided.
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| Comment made by Solarius Scorch on 23:21:01, 24 July 2007 |
|---|
| Looks interesitin, but would be much more so if there was any fluff - or at least a short description. We don't know who they are, so it's difficult to say anything. As for their strategical value, I am unable to estimate it... But they seem powerful. |
| Comment made by chaos havoc on 08:35:02, 3 June 2007 |
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| Intresting. Any ideas on anything else? |
