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The Sah'iro, Marine Hunters of N'dras

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Thanks to Alex Gregg for this.

For unknown reasons, N'dras was abandoned by the ethereals about 50 years ago. Leaving a few, stubborn warriors to fend off the waves of Imperial warriors entering the Tau Empire. These few were brave, as one could say; braver than the greatest commander or weakest fire warrior. For that, we salute them.
- Shas'ui Gre, Bor'kan fire warrior.

The Sah'iro, marine hunters of N'dras. (For 1,500+ point games only)

After being abandoned by the Tau, the warrios left on N'dras learned to fight hand-to-hand, rather that relying on their guns.

Army List Changs

HQ

Elites

Troops

Fast Attack

Heavy Support

Army Rule Changs

Natural Foes

The Sah'iro have a hatred for space marines over their many attacks on their homeworld.

When on the board with Space marines of any chapter of form, the gain the preferred enemy

Universal special rule, as described in the Warhammer 40,000 Rulebook.

For the Blood of Man

Over 50 years, the Sah'iro learned to fight hand to hand. They mainly use this skill against "the emporer's finest".

Hence when fighting Space Marines of any form or chapter, the Sah'iro gain:

+1 Weapon Skill, +1 Strength, +1 Toughness and 1 extra attack in combat.

Stubborn

After refusing to leave their homeworld, the Tau were known to be stubborn and arrogant, as a result of this they benefit from:

The stubborn universal special rule, as described in the Warhammer 40,000 rulebook.


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Comment made by Alexander on 13:35:47, 28 December 2007
Well, the Codex says that N\'dras was abandonated by the Tau (in general term) and few stayed back.
I don\'t even think that this few could be a powerful force... :S

Comment made by Alexander on 22:58:38, 27 December 2007
Strange... :S I am going to investigate on that.

Comment made by fattyboy5 on 05:06:55, 27 December 2007
Alex is right, the ethereals did abandon N\'dras. it stats in the codex, for \"unknown reasons\". Its in the page with all the worlds of the tau empire.

Comment made by piggy on 14:54:17, 18 December 2007
there is no effin way they get 1 strenght or toughness.

keep either weapons skill or attack upgrade. great idea though!

Comment made by Zerotrousers on 17:49:39, 16 December 2007
Because this army has no drawbacks at all apart from unit limitations, I think that fire warriors from a Sah\'iro army should cost an extra 2 points, but only when fighting marines. Keep the WS but get rid of all the other stat upgrades. I like the idea of preferred enemy and stubborn quite a lot.

Comment made by big tau mech guy on 04:29:40, 12 December 2007
thanks for the comments guys, really appreciate it.



The idea of these guys was that they are used toteh marines way of fighting and have learned t o fight n may styles (cc bieng 1) THESE GUYS COULD ALSO BE PART OF THE ENCLAVES MAYBE? gimee ure thoguhts plz pplz and thanks

Comment made by Alexander on 04:02:51, 12 December 2007
Well, Alex, my intention was not to insult you. Sorry. :(

But I didn\'t know that Dras was in the Codex, so I apologize.

Comment made by shaso kunas on 02:14:13, 12 December 2007
how many times must we tell everyone NO TAU CC



stubborn is a good idea

Comment made by Salamanda868 on 08:02:44, 10 December 2007
1 WS in made obsolete by the Preferred Enemy rule. 1 T is just wierd, how does fighting your preferred foe increase your toughness? The other 2 things are good, and stubborn is a good idea. A bit like SM chapter traits, but with Tau septs!

Comment made by big tau mech guy on 00:48:03, 10 December 2007
this is alex gregg here,



read ure codex dude, the tau \"abandoned N\'dras half a century ago!\"



also, these tau have facewd incoming waves f marines and have learded to use ootehr waysof fighting (ie close combat)



please read your codex before insulting me!



ok

god bless

Alex

Comment made by Alexander on 08:55:20, 9 December 2007
The Ethereals had never abandoned a Tau planet.
1 S and 1 T when fighting against SM? Why?

One thing I can deduct of this Cadre, is that you hate SM. :P


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