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Thanks to Tau Online for this.
As the vast Tau empire expanded and started encountering many more races and worlds, a specific need for a valuable close-combat unit was noticed. Ever since, a special sect of the Tau, called the Hunters, have been training to handle a sword as well as their guns.
After many a Tau'cyr, the sect were ready to step out into the battlefields and help the Tau...
0-1 Elite choice
| Assassin | Cost | Ws | Bs | S | T | W | I | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|---|
| Shas'ui | 35 pts | 3 | 3 | 4 | 4 | 1 | 4 | 1 | 8 | 3+ |
| Shas'vre | +15 pts | 4 | 4 | 5 | 4 | 1 | 4 | 2 | 8 | 3+ |
Team Consists of 3-6 Hunter Cadre Invincible
Equipment Forest cutter and laser gun. Unlike other elite choices the Hunter Cadre Invincible unit is not equipped with any battle suit.
Options Everyone in the unit may upgrade their WS , BS and I by 1 at +7 points per model.
Character One Hunter Cadre Invincible may be upgraded to a Shas'vre team leader at an additional cost of +10 points. The team leader may select items from the Tau armoury.
The forest cutter is much like an Eldar diresword. When a model with more than 1 wound is wounded by the forest cutter, it must immediately pass a Leadership test on 2D6 or die automatically. The forest cutter ignores normal armour saves.
| Range | Str | Ap | Type |
|---|---|---|---|
| 18" | 5 | 4 | Assualt 2 |

For instructions on how to build this model, go here.
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| Comment made by insanetau on 05:00:38, 24 February 2008 |
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| look, man, have u read the tau's fluff? they'd have to be insane (like me)no really insane, to like close combat |
| Comment made by insanetau on 04:58:25, 24 February 2008 |
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| look, man, have u read the tau's fluff? they'd have to be insane (like me)no really insane, to like close combat |
| Comment made by obsidian_k3 on 01:30:04, 20 February 2008 |
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| look i appreciate that you've gone to the trouble of thinking of rules, working out the fluff and converting them, but please would everyone stop trying to invent tau close combat units, it isn't right, THEY DO NOT LIKE IT, if you must then recklessly throw some kroot away, but please stop with tau close combat, the dont jkust think 'ooh, maybe I should pick up a sword, it might come in handy', with the exceptionof O'Shovah, it doesn't happen...good night |
| Comment made by Zerotrousers on 15:57:26, 17 December 2007 |
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| Here\'s an idea: Keep the points cost, but say the forest cutter (for gods sake give it a new name!) is a power weapon that adds 1 strength. Get rid of the T4. Apart from that, it\'s awesome. |
| Comment made by steck_638 on 14:23:47, 26 November 2007 |
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| i think this is cheesey and is a bad idea because it goes agenst the tau art of war |
| Comment made by Germiantor on 04:01:31, 19 October 2007 |
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| grogalmighty is absolutely right. Those Tau are truely invincible, but wheres the fuin in that?!? Nice conversion, i admit, but the rules are too cheesy. Tau are at least as fragile as Eldar/Humans... |
| Comment made by Metalstorm on 13:40:05, 14 August 2007 |
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| Stupid, Tau have kroot to: Kill Stab Smash and....... eat their enemies so why do they need to poor valuable resources into making cc tau? Sounds like somebody didn't like kroot stats so they made Krau with Uber Lazors. |
| Comment made by El_Santo on 12:39:31, 25 July 2007 |
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| Great conversion!, but what the **** is a forest cutter? Is that from fluff or just made up, because no offense, but it sounds kinda stupid. |
| Comment made by shaseltulku100 on 19:25:30, 23 June 2007 |
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| I made one with a double eged sword |
| Comment made by evilfelix on 11:26:50, 22 December 2006 |
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| The forest cutter is awesome. Expensive but worth it. Good conversion as well. Tau phisology is still not complete so maybe they can grow strong muscles with enough training. |
| Comment made by Grogalmighty on 17:07:05, 19 December 2006 |
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| Again, this pulls away from the tau art of war. Lets also not forget that the Tau are not space marines. Nothing that lacks genetic mutations or additions has toughness above 3. Also, Tau doctrine does not include close combat outside of the farsight enclave, so I 4 is out of the question. This goes the same for S4. remember, S4 requires powered armor or suitable super strength. Laser gun is too powerful. |