Blood Angels Vs Tyranids - 600 points from TauOnline.Org

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Thanks to lightbulbhel for this.

Army Lists

Blood Angles

HQ

1 Chaplain/Jump packs/power weapon.

8 Death Company/Jump packs/Chain-swords and bolt pistol.

Troops

Tactical Marines squad of 5(reduced to 4)/Bolters/Lascannon
Tactical Marines squad of 5(reduced to 4)/Bolters/Lascannon

Heavy Support

BAAL Predator/ Twin-linked Assault Cannon, Heavy Bolters

Fast Attack

Land Speeder Tornado/ Assault Cannon/heavy bolter

610pts

Tyranids

HQ

Broodlord/Extended Carapace, Toxin Sacs

Troops

Genestealers X6/Extended Carapace
Genestealers X6/Extended Carapace

Heavy Support

Carnifax (a lot of add-ons)

609pts

We rolled for first Turn and I got a 6 he got a 4 so I went first.

Blood Angles Turn 1

The overcharged engine installed into my predator failed to start so the Predator could move only 6". My Land-speeder moved forward its 12". Then the Death Company rolled a 4 so they moved forward 16". My Chaplain along with them. My Tactical Marines all fired their Bolters at the Genestealers causing 2 beasts to die. My Death Company charged into combat with the Broodlord requesting a solo duel with the Broodlord and the Chaplain. The Broodlord went first and caused my Chaplain to lose a wound. Time for payback. All 4 (+1 for charge) hit, had 1 wound left as well.

Tyranids Turn 1

Movement he charged everybody 6"forward, then in shooting phase his Venom Cannon shot at my Land-speeder. The Land-speeder got destroyed and the blast from the Cannon was so powerful that the speeder was wiped from the planets surface. In the few seconds when all the Death Company Turn ed around to see what happened the Genestealers had used Fleet of Claw and seemed much more threatening now they were closer. They were just a hairs length away from charging the surprised Death Company.

Blood Angles Turn 2

So movement the predator got an over charged engine and moved 18" towards the huge Carnifax. So my predator went 18" towards the Carnifax. The Space Marines meanwhile had been forgotten on that old building and to make them remembered they shot their bolters at the Genestealers causing 3 casualties to the Genestealers. The death Company surge forward into the Genestealers ranks! The Tyranids actions were fast and they swiftly killed 1 Death Company. They were angry. They come down full force on the Genestealers killing 6 beasts so that there is only 1 Tyranid left. Then the Broodlord lashes out at the Chaplain but not killing him. The Chaplain is taken aback and lashes back a bit surprised this causes him not to even hit the Beast!

Tyranids Turn 2

The Carnifax charged forward 6". He shot at my predator destroying a weapon which unlucky for me was the Assault canon. Back to combat. The Genestealer hit and killed one of the Death Company. So they hit it back but it survived! It won combat but because the Death Company is fearless so they stayed there. The Broodlord hit but failed to wound the Chaplain. My Chaplain got the same result.

Blood Angles Turn 3

Nothing moved this Turn . Shooting my Predator and its Heavy Bolters on the Carnifax and caused it to be lowered down to one wound! My Bolters Fired 8 shots at the big beast. The Carnifax is dead! Back to Combat now. The Genestealer killed one more Death Company, but instead of running they got even angrier. They killed the beast almost instantly. My death Company all went 6" straight into the Broodlords Combat. The Broodlord killed 2 Death Company but then the Chaplain got very angry and strikes at the Beast with all his attacks hitting and killing the Broodlord! The Blood Angles win!

Blood Angles deaths (including the land-speeder) = 6 and a wound.

Tyranids deaths=14

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