Navigation

XV23 Farsight Battlesuit team

Printer friendly version | Rate this Article | Comment on this Article

Thanks to RJay for this.


XV23 Farsight Battlesuit Team

The following army list entry may be taken in Tau armies led by Commander Farsight, occupying one Fast Attack choice on the Force Organisation Chart.


0-1 XV23 Farsight Battlesuit Team

Stats of XV23 Farsight
Name Cost Ws Bs S T W I A Ld Save
Shas'vre 40 pts 4 3 4 5 3 2 4 2 3 8 3+

Team Consists of 1-3 Battlesuits.

Equipment Farsight Teams are equipped with an XV23 Farsight Battlesuit. The above profile has been amended to include the suit's enhancements.

Special Rules

Bonded A team may be bonded by the Ta'lissera at an additional cost of +10 points for the whole team.

Ork Fighter Farsight Battlesuit Teams train heavily in hand to hand combat just like their master Commander Farsight. As such Farsight Battlesuit Teams must take the Ork Fighter upgrade. This has already been amended into the profile including points cost.


XV23 Farsight Battlesuit

Stats of the XV23 Farsight Battlesuit
S T W Save
+1 n/a n/a 3+

Jetpack, Pulse Blade, 1 weapon system


XV23 Farsight Battlesuit Hard Point Option

Pulse Blade

Choose one weapon system from the following list:

Various weapon systems
Weapon System Points Cost
Flamers +6 pts
Burst Cannon +10 pts
Plasma Rifle +16 pts
Fusion Blaster +12 pts
Missile Pod +14 pts

Pulse Blade

The Pulse Blade uses a modified pulse round to circulate current throughout the blade. Due to the strength of the pulse charge the user gains +1 attack as the opponent is not only stricken by the blade but also the pulse charge. Furthermore the current of the pulse round boosts the strength of the user to strength 5.


If you like this site, please consider helping us out greatly by donating to us.


Rate this Article

This article currently has a rating of 7.5 (out of 10).

You must be logged in to rate this article. Please login or register to continue.


Comment on this Article

This article has been commented on 8 time(s).

You must be logged in to comment on this article. Please login or register to continue.

 

Comment made by Germiantor on 05:32:43, 19 October 2007
yo adam, theyre not better than yours, theyre just the same, just with the farsight background. thus, the orkfighter upgrade is acceptable, as is ws4.
I\'d also agrre on T4, but the pulseblade shoud be a two-handed S5 weapon, maybe with a power-weapon-upgrade for the teamleader. for shooting, add some drones, these guys are out to bash some heads with their bare hands (or pulseblades, respectively)

Comment made by HardcoreFroth on 18:09:57, 9 October 2007
Very nice.

A good addition to any Farsight army.

Comment made by Alexander on 18:37:14, 19 July 2007
Yes. Better than mine. Good job.

Comment made by Greater good or bust. on 16:09:39, 22 June 2007
Isn't it like the last article? I feel that the pulse blade is better than the other one and is less over powered. Also shouldn't the suit give it a S 5 already??

Comment made by Karashi Lissera on 16:36:36, 30 May 2007
HMmm intrusting i too like the pulse blade

Comment made by Alexander on 14:48:07, 28 May 2007
I like the Pulse Blade.

Comment made by urban1142 on 08:41:05, 6 May 2007
excellent


<(^.^)> fear kirby

Comment made by Grogalmighty on 17:42:48, 19 December 2006
I gave this idea a 7. Very well thought out, the close combat elements are not overpowered and coincide with the Tau feel of the farsight army. Increase the number of suits and the point cost and it will be worth playing with.


Join The Librarium Online Banner Exchange