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The Vespid

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Thanks to Olannon for this.

With the new Tau Empire codex out, it is time to revise our former tacticas, and make some new ones for our new units - the Vespid are one of these new units.

Firstly, we need to know 3 basic points about the Vespid:

When we have made these 3 basis points clear, we can start looking at their battlefield role, and how to achieve success with them.

So, To Summarize:

So, how will these small flying creatures perform in a game, and how exactly can you achieve success with them?

As with any other unit in the Tau army, it is essential (to say the least,) that you find them a role to perform within the army, and fulfil that role. Failing this will result in your Vespid ending up as a waste of points, and a rather useless addition which probably shouldn't been there in the first place. It is very important to highlight the fact that this doesn't mean that unless your Vespid kill equal to or more points than you paid for them. For example, take soccer. The guy who scores is not necessarily the important one. Translated to the Vespid situation, I'm trying to say that if you have forced those Striking Scorpions into the open where the rest of your army can obliterate them through blocking a path with the Vespid, they have fulfilled their role, even though they haven't killed a single model! Another example would be the Deathrain suit. You don't buy a Deathrain suit to kill one third of a Leman Russ. You buy a Deathrain suit to add anti-light vehicle and anti-medium infantry firepower. Warhammer 40,000 is not a game where things are all about getting your points back. If you are to ever achieve success with Tau, this needs to be realized. Do not rely on the Vespid winning the day alone. As with any other Tau unit, they need assistance and support, and they need to be assisting and supporting. Vespid are not a one-man-army in the same way that some Chaos squads can be, so don't expect them to either. Probability shows us that, guided by 2 markerlights, they should kill over 5 on average. However, don't count on it too much, it might be 3, it might be 7. You never know.

The Vespid can easily become a nasty target that your opponent doesnt want around. The same as the sniper teams will be. They could possibly be used with such teams. Setting up a team on a center lane of fire forces your opponent to keep his infantry out of there. Next you move the vespid up the flank to threaten your enemy. When he moves to get rid of them if you made sure that he is entering a second mostly unnoticed fire lane to the drone teams; voila you have two anti 3+ save units suddenly able to put the hurt on the enemy. Once this is accomplished with the Vespid speed you can redeploy them and get them back to your lines.

They can be used to hold an objective. Rush them to a bunker or a defencible objective and put them in there. Their speed lets them get to it before the enemy, the objective helps boost their defences and their weapons help ward away any attempts by the enemy to force them out. Or it may make the enemy target that specific objective with too much of his army, drawing him into a trap or allowing you to take other objectives.

Remove the Vespid from the main core of your army, the meat of your army and learn to not relly on them too much. Think of them more as a very nice boon on the side and not a basic reliable unit. Use it to push or pull enemies from the main core, kill units harasing the core, etc but dont focus on them as you would the core of your army.

Last but not least, do not go overkill and buy too many Vespid for the job. It never pays off.


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Comment made by The_God_Rhys on 02:42:34, 24 August 2008
Your not weird lol they look awsome, i use my vespids fro picking off stray units or units that advance infront of the main army.

Comment made by Wolfen232 on 14:49:02, 7 August 2008
maybe I'm just weird but I sort of think the Vespid are kinda cool looking...

Comment made by Animist on 15:13:40, 28 July 2008
They excell in city fight supported by marker lights used to remove cover saves of enemy. Further supported by a pirahna with sensor spines deployed in front of them you can make the vespid assault proof just incase they fail to shoot and rout their MEQ targets

Comment made by Sau1us on 09:58:28, 4 July 2008
I simply couldn't bear to put such an ugly model in my army, regardless of the anti-SM capabilities.

Comment made by Gatorfan83 on 05:41:21, 26 June 2008
this is the one unit i have yet to figure out

Comment made by Ground Zero on 11:16:40, 6 March 2008
You've convinced me to consider Vespids in my army. Good job :)

Comment made by insanetau on 11:33:05, 23 February 2008
i dont like vespid at all, because i hate bugs, but i think there awesome now, besides looks

Comment made by MOOMOO on 02:34:27, 20 February 2008
Good job :)

Comment made by MystikLlama on 05:20:30, 27 December 2007
This is a solid tactica- you seem to know your stuff! LONG LIVE THE TAU\'S ALIEN AUXILIARIES!!!

Comment made by Monolith on 10:17:44, 3 December 2007
i hate vespids because of the looks and its metal. but now i just gotta have them. of course i dont buy this ugly insects. i just convert some FW with jetpack

Comment made by Ashanarubabi on 14:36:41, 1 October 2007
Hm, I never realized how useful they could be..... thanks for the information.

Comment made by Joebob22 on 14:33:13, 18 June 2007
Personally I find the models too gross, they look like winger bug-dragon-crabs. But to each his own...

Comment made by boda on 04:40:00, 13 May 2007
i need some in my army!!!

Comment made by Niatica on 01:03:39, 17 March 2007
woah.

that is very good.

Comment made by israfel420 on 14:27:17, 27 August 2006
Nice article.


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